6 visionOS-Inspired Design Elements Coming to iOS 26
Apple’s innovative approach to interface design continues to evolve with each new iteration of its software ecosystem. With the introduction of visionOS, a revolutionary operating system powering the Apple Vision Pro, Apple introduced a new spatial computing experience that reimagines how users interact with digital content. Now, as iOS 26 approaches, Apple is bringing many of those design philosophies from visionOS to the iPhone and iPad, bridging the gap between flat screens and immersive environments.
Here’s a look at six visionOS-inspired design elements expected to debut in iOS 26, offering users a fresh and immersive experience that hints at the future of mobile interaction.
1. Glassmorphism 2.0: Dynamic Depth and Transparency
One of the most eye-catching aspects of visionOS is its use of glass-like UI elements. These interfaces don’t just look translucent—they respond to light, depth, and motion. iOS 26 is bringing an upgraded version of glassmorphism to iPhones and iPads, enhancing the existing frosted-glass aesthetic introduced in iOS 14.
In iOS 26, these translucent elements will now adjust in real-time to ambient lighting conditions and content in the background. Panels, menus, and widgets will appear to float in space, giving a 3D-like effect while maintaining visual clarity and hierarchy. This not only modernizes the aesthetic but improves readability and usability in varying lighting environments.
2. Spatial UI Animations and Transitions
Inspired by the fluidity of visionOS, iOS 26 will feature spatial transitions that mimic the depth and layering seen in augmented reality. Instead of simple slide or fade animations, apps and system elements will now scale, shift, and rotate in three-dimensional space during transitions.
For example, opening an app might cause it to zoom forward from the background, while closing it reverses that motion. These transitions give the illusion that each app or UI element exists on its own spatial plane, enhancing the user's sense of depth and orientation within the operating system.
This adds immersion without needing 3D hardware, subtly guiding users’ attention and making navigation more intuitive.
3. Floating Panels and Detachable Interfaces
visionOS introduced floating windows and panels that users could move, resize, and position within their space. iOS 26 adapts this for touchscreen interaction by implementing detachable panels in certain apps and productivity tools.
For instance, iPadOS 26 will allow users to pull out a calculator, music player, or editing tool from a main app and reposition it freely on the screen. These floating panels stay on top of other apps and even follow your multitasking gestures.
This modular design allows for more customized workflows, especially for creatives and professionals using iPads with accessories like the Apple Pencil or Magic Keyboard.
4. Immersive Widgets with Live Context
Widgets in iOS have been evolving rapidly, but iOS 26 takes them a step further by making them interactive and immersive, inspired by the contextual interfaces in visionOS.
Live widgets will now change appearance based on your environment and usage patterns. For example, a weather widget may show rain animations on your screen if it’s raining outside, or a calendar widget may expand into a mini agenda view when tapped and float briefly over your home screen.
These widgets are designed to blend utility and experience, making information feel alive and part of your personal space rather than static tiles.
5. Ambient Intelligence: Context-Aware Interface Behavior
One of the key elements of visionOS is how it responds to context—whether that’s physical space or what the user is doing. iOS 26 introduces a form of ambient intelligence, where system elements adapt dynamically to context and usage.
For example:
-
If you’re in a dark environment, notification banners might automatically dim or reduce visual distractions.
-
When you’re reading or watching media, Siri suggestions or controls might appear as floating, non-intrusive overlays instead of banners.
-
Incoming calls may be presented in a bubble-style popover instead of taking over the whole screen.
This approach makes the interface feel more aware and considerate, mimicking how visionOS tries to avoid disrupting the user's focus in spatial computing environments.
6. Depth-Aware Wallpapers and UI Layers
Taking cues from the spatial layering in visionOS, iOS 26 introduces depth-aware wallpapers that respond to device motion and lighting. These wallpapers will create a parallax effect that’s more advanced than previous versions, giving a subtle illusion of movement and depth.
Additionally, app interfaces will be designed with multi-layered visual stacks. Instead of one flat layout, UI components like buttons, cards, and backgrounds will appear as distinct floating layers. These layers will shift in perspective slightly as users tilt or move their device, mimicking the spatial feel of visionOS.
The result is an interface that feels interactive even when static, enhancing the realism and delight of using the iPhone and iPad.
Bonus: Accessibility Gets Spatial Smarts
A significant benefit of visionOS design is its focus on accessible, intuitive interactions. iOS 26 inherits this design thinking by offering new spatial audio cues, dynamic text resizing based on content priority, and gesture-based shortcuts that are easier to perform with limited mobility.
These enhancements aren’t just about flash—they’re about making the OS more usable for everyone, reinforcing Apple’s long-standing commitment to inclusive design.
What This Means for Developers and Designers
These updates signal a clear shift in how Apple envisions mobile UX—not just touch-based, but space-aware. App developers and UI designers will need to adapt to:
-
Working with spatial transitions
-
Designing modular, layered interfaces
-
Leveraging depth and motion as core UI tools
Apple is likely to introduce new APIs and design guidelines at WWDC 2025 to help the developer community create apps that feel native to this new spatial paradigm.
Final Thoughts
iOS 26 isn’t just a software update—it’s a stepping stone toward a spatial future. By borrowing and adapting design cues from visionOS, Apple is preparing users for a world where the boundaries between physical and digital blur. While we may not all be wearing headsets just yet, the iPhone is set to become more immersive, responsive, and intelligent than ever before.
As Apple continues to converge its platforms under a unified vision of computing, iOS 26 offers a glimpse into what’s next—not just for mobile design, but for how we experience technology itself.